Pharaoh's Servant (PSV) 66 of 66 Common Cards 17 of 17 Rare Cards 10 of 10 Super Rare Cards 10 of 10 Ultra Rare Cards 02 of 02 Secret Rare Cards |
NAME: | TYPE: | DESCRIPTION: | RARITY: | QUANTITY: |
Jinzo (PSV-000, Unlimited) |
Monster-Machine/Effect Dark, Level 6 ATK/2400 DEF/1500 |
As long as this card remains face-up on the field, all Trap Cards cannot be activated. The effects of all face-up Trap Cards are also negated. |
Secret Rare | 1 |
Parasite Paracide (PSV-003, Unlimited) |
Monster-Insect/Effect Earth, Level 2 ATK/500 DEF/300 |
FLIP: Put this card face-up in your opponent's Deck and shuffle it. When your opponent draws this card, it is immediately Special Summoned on your opponent's side of the field face-up in Defense Position and inflicts 1000 points of Direct Damage to your opponent's Life Points. From this point, all face-up Monster Cards on your opponent's side of the field are treated as Insect-Type monsters as long as this card remains face-up on the field. |
Super Rare | 1 |
Lightforce Sword (PSV-005, Unlimited) |
Trap | Select 1 card at random from your opponent's hand. Keep it face-down and place it outside of the field. During your opponent's 4th turn, the card is returned to his/her hand in the Standby Phase. |
Rare | 1 |
Chain Destruction (PSV-006, Unlimited) |
Trap | You can activate this card when a monster with an ATK of 2000 points or less is summoned (including Special Summon). This monster is not destroyed, but all Monster Cards of the same name in the summoning player's hand and Deck are destroyed. The summoning player's Deck is then shuffled. |
Ultra Rare | 1 |
Graverobber (PSV-008, 1st Edition) |
Trap | You can take 1 Magic Card from your opponent's Graveyard. If it is your turn and you activate it, you take 2000 points of Direct Damage. If it is your opponent's turn, you cannot activate it. The Magic Card is returned to your opponent's Graveyard at the end of this turn. |
Super Rare | 1 |
Dust Tornado (PSV-011, Unlimited) |
Trap | Destroy 1 Magic or Trap Card on your opponent's side of the field. You can then Set 1 Magic or Trap Card from your hand. This card can only be activated if it is a Quick-Play Magic Card. |
Super Rare | 1 |
Call of the Haunted (PSV-012, Unlimited) |
Trap-Continuous | Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is destroyed or removed from the field, the summoned monster is destroyed. if the summoned monster is destroyed, this card is also destroyed. |
Ultra Rare | 1 |
Mirror Wall (PSV-016, 1st Edition) |
Trap-Continuous | Decrease the ATK of all your opponent's attacking monsters by half. You must pay 2000 Life Points during each of your Standby Phases. If you cannot, this card is destroyed. |
Super Rare | 1 |
Appropriate (PSV-024, 1st Edition) |
Trap-Continuous | You can activate this card when your opponent draws a card outside of his/her Draw Phase. Draw 2 cards from your Deck. |
Rare | 1 |
Forced Requistion (PSV-025, 1st Edition) |
Trap-Continuous | You can activate this card when you discard from your hand. Every time you discard from your hand, your opponent must also discard the same number of cards from his/her hand. |
Rare | 1 |
Backup Soldier (PSV-028, Unlimited) |
Trap | You can activate this card when there are 5 or more Monster Cards in your Graveyard. Take up to 3 Monster Cards (except monsters with effects) with an ATK of 1500 points or less from your Graveyard and add them to your hand. |
Super Rare | 1 |
Ceasefire (PSV-030, 1st Edition) |
Trap | Flip all face-down Monster Cards on the field face-up (Flip Effects are not activated). Inflict 500 points of Direct Damage to your opponent's Life Points for each Effect Monster Card on the field. |
Ultra Rare | 1 |
Magical Hats (PSV-033, Unlimited) |
Trap | You can activate this card during your opponent's Battle Phase. Take 2 non-Monster Cards from your deck and select 1 of your Monster Cards on the field, then shuffle your Deck. Shuffle the 3 selected cards and Set them on the field in face- down Defense Position. The 2 cards selected from your Deck are treated as monsters (ATK 0/DEF 0) and are destroyed at the end of the Battle Phase. |
Super Rare | 1 |
Nobleman of Crossout (PSV-034, Unlimited) |
Magic | Destory 1 face-down Monster Card and remove it from play. If the monster destroyed has a Flip Effect, both players must remove all Monster Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled. |
Super Rare | 1 |
Nobleman of Extermination (PSV-035, Unlimited) |
Magic | Destroy 1 face-down Magic or Trap Card and remove it from play. If the card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled. |
Rare | 1 |
The Shallow Grave (PSV-036, Unlimited) |
Magic | Each player takes 1 Monster Card from his/her respective Graveyard and Special Summons them on the field in face- down Defense Position. |
Rare | 1 |
Premature Burial (PSV-037, 1st Edition) |
Magic-Equip | Pay 800 Life Points. Select 1 Monster Card from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, the monster is also destroyed. |
Ultra Rare | 1 |
Prohibition (PSV-039, 1st Edition & Unlimited) |
Magic-Continuous | When you play this card, declare the name of 1 card. As long as this card remains on the field, the declared card cannot be played. The cards which are already on the field before this card's activation are excluded. |
Rare | 2 |
Morphing Jar #2 (PSV-040, Unlimited) |
Monster-Rock/Effect Earth, Level 3 ATK/800 DEF/700 |
FLIP: Return all Monster Cards on the field to their respective Decks and shuffle them. You and your opponent then pick up cards until you both have the same number of Monster Cards (Level 4 or lower) that were returned to each Deck. Special Summon the monsters on the field in face-down Defense Position. Any other cards picked up are discarded to the Graveyard. |
Rare | 1 |
Buster Blader (PSV-050, Unlimited) |
Monster-Warrior/Effect Earth, Level 7 ATK/2600 DEF/2300 |
The ATK of this card increases by 500 ponits for every Dragon- Type monster on your opponent's side of the field and Graveyard. |
Ultra Rare | 1 |
Michizure (PSV-051, Unlimited) |
Trap | You can activate this card when your monster is sent from the field to the Graveyard. Destroy 1 monster on the field. |
Rare | 2 |
Skull Invitation (PSV-056, Unlimited) |
Trap-Continuous | Every time a card is sent to the Graveyard, inflict 300 points of Direct Damage to its owner's Life Points per card. |
Rare | 2 |
Fairy Meteor Crush (PSV-063, Unlimited) |
Magic-Equip | When your monster equipped with this card attacks with an ATK that is higher than the DEF of your opponent's Defense Postion monster, inflict the difference as Battle Damage to your opponent's Life Points. |
Super Rare | 1 |
Limiter Removal (PSV-064, 1st Edition) |
Magic-Quick Play | Doubles the ATK of all Machine-Type monsters on your side of the field. At the end of this turn, all the Machine-Type monsters on your side of the field are destroyed. |
Super Rare | 1 |
Monster Recovery (PSV-066, Unlimited) |
Magic-Quick Play | Select 1 of your own monsters on your side of the field and combine it with your Deck. At the same time, combine your hand and Deck together and shuffle the Deck. Draw the same number of cards that were in your hand from the shuffled Deck. |
Rare | 1 |
Shift (PSV-067, Unlimited) |
Trap | You can activate this card when your opponent designates 1 monster on your side of the field as the target of a Magic, Trap, or battle attack. Change the target to a different monster on your side of the field. |
Rare | 1 |
Dimensionhole (PSV-069, Unlimited) |
Magic | Remove 1 monster on your side of the field from play until your next Standby Phase. The card still counts towards the 5- card Monster Zone limit. |
Rare | 1 |
Magic Drain (PSV-071, Unlimited) |
Trap-Counter | You can activate this card when your opponent activates a Magic Card. If your opponent cannot immediately discard 1 Magic Card from his/her hand, negate the activation of the Magic Card and destroy it. |
Rare | 1 |
Gravity Bind (PSV-073, Unlimited) |
Trap-Continuous | All monsters of Level 4 or higher cannot attack. Their postions may still be changed. |
Rare | 1 |
The Legendary Fisherman (PSV-076, Unlimited) |
Monster-Warrior/Effect Water, Level 5 ATK/1850 DEF/1600 |
When "Umi" is face-up on the field, this card is unaffected by any Magic Cards and cannot be attacked by your opponent's monsters. |
Ultra Rare | 1 |
Thousand-Eyes Restrict (PSV-084, Unlimited) |
Monster-Spellcaster/Fusion/Effect Dark, Level 1 ATK/0 DEF/0 |
"Relinquished" + "Thousand-Eyes Idol" As long as this card remanis face-up on the field, other monsters cannot change their positions or attack. This monster can take on the ATK and DEF of 1 opponent's monster on the field (a face-down monster results in an ATK and DEF of 0). Treat the selected monster as an Equip Magic Card and use it to equip "Thousand-Eyes Restrict". You may use this effect only once per turn and can equip "Thousand-Eyes Restrict" with only 1 monster at a time. |
Ultra Rare | 2+ |
Hayabusa Knight (PSV-086, 1st Edition) |
Monster-Warrior/Effect Earth, Level 3 ATK/1000 DEF/700 |
This mosnter can attack twice during the same Battle Phase. | Rare | 1 |
Red-Moon Baby (PSV-090, Unlimited) |
Monster-Zombie/Effect Dark, Level 3 ATK/700 DEF/1000 |
A monster destroyed by this card can be Special Summoned in face-up Attack or Defense Position at the end of the Battle Phase to your side of the field. |
Rare | 1 |
Mad Sword Beast (PSV-091, Unlimited) |
Monster-Dinosaur/Effect Earth, Level 4 ATK/1400 DEF/1200 |
When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. |
Rare | 1 |
Goblin Attack Force (PSV-094, 1st Edition) |
Monster-Warrior/Effect Earth, Level 4 ATK/2300 DEF/0 |
When this card attacks, it is changed to Defense Position at the end of the Battle Phase. This position cannot be changed during your next turn. |
Ultra Rare | 2 |
The Fiend Megacyber (PSV-100, 1st Edition) |
Monster-Warrior/Effect Dark, Level 6 ATK/2200 DEF/1200 |
If your opponent has 2 or more monsters than you have on the field, you can summon this card without offering any Tributes. |
Ultra Rare | 3+ |
Gearfried the Iron Knight (PSV-101, Unlimited) |
Monster-Warrior/Effect Earth, Level 4 ATK/1800 DEF/1600 |
Any Equip Card this card is equipped with is automatically destroyed. | Super Rare | 1 |
Beast of Talwar (PSV-103, Unlimited) |
Monster-Fiend Dark, Level 6 ATK/2400 DEF/2150 |
Ultra Rare | 1 | |
Imperial Order (PSV-104, Unlimited) |
Trap-Continuous | As long as this card remains face-up on the field, negate the effects of all Magic Cards. Pay 700 Life Points during each of your Standby Phases. If you cannot, this card is destroyed. |
Secret Rare | 1- |